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@minecraft/server


@minecraft/server / SystemAfterEvents

Class: SystemAfterEvents ​

Defined in: @minecraft/server/index.d.ts:20588

Provides a set of events that fire within the broader scripting system within Minecraft.

Properties ​

scriptEventReceive ​

readonly scriptEventReceive: ScriptEventCommandMessageAfterEventSignal

Defined in: @minecraft/server/index.d.ts:20599

Remarks ​

An event that fires when a /scriptevent command is set. This provides a way for commands and other systems to trigger behavior within script.

This property can be read in early-execution mode.