@minecraft/server / SystemAfterEvents
Class: SystemAfterEvents ​
Defined in: @minecraft/server/index.d.ts:20588
Provides a set of events that fire within the broader scripting system within Minecraft.
Properties ​
scriptEventReceive ​
readonlyscriptEventReceive:ScriptEventCommandMessageAfterEventSignal
Defined in: @minecraft/server/index.d.ts:20599
Remarks ​
An event that fires when a /scriptevent command is set. This provides a way for commands and other systems to trigger behavior within script.
This property can be read in early-execution mode.