@minecraft/server / PlayerCursorInventoryComponent
Class: PlayerCursorInventoryComponent ​
Defined in: @minecraft/server/index.d.ts:17150
Represents the players cursor inventory. Used when moving items between between containers in the inventory UI. Not used with touch controls.
Extends ​
Properties ​
entity ​
readonlyentity:Entity
Defined in: @minecraft/server/index.d.ts:9981
Remarks ​
The entity that owns this component. The entity will be undefined if it has been removed.
Throws ​
This property can throw when used.
Inherited from ​
isValid ​
readonlyisValid:boolean
Defined in: @minecraft/server/index.d.ts:6234
Remarks ​
Returns whether the component is valid. A component is considered valid if its owner is valid, in addition to any addition to any additional validation required by the component.
Inherited from ​
item? ​
readonlyoptionalitem?:ItemStack
Defined in: @minecraft/server/index.d.ts:17158
Remarks ​
The ItemStack currently in the players cursor inventory.
Throws ​
This property can throw when used.
typeId ​
readonlytypeId:string
Defined in: @minecraft/server/index.d.ts:6240
Remarks ​
Identifier of the component.
Inherited from ​
componentId ​
readonlystaticcomponentId:"minecraft:cursor_inventory"='minecraft:cursor_inventory'
Defined in: @minecraft/server/index.d.ts:17159
Methods ​
clear() ​
clear():
void
Defined in: @minecraft/server/index.d.ts:17168
Returns ​
void
Remarks ​
Clears the players cursor inventory.
This function can't be called in restricted-execution mode.
Throws ​
This function can throw errors.