@minecraft/server / PlayerGameModeChangeBeforeEventSignal
Class: PlayerGameModeChangeBeforeEventSignal ​
Defined in: @minecraft/server/index.d.ts:17360
Manages callbacks that are connected to before a players game mode is changed.
Methods ​
subscribe() ​
subscribe(
callback): (arg0) =>void
Defined in: @minecraft/server/index.d.ts:17376
Parameters ​
callback ​
(arg0) => void
This closure is called with restricted-execution privilege.
Returns ​
Closure that is called with restricted-execution privilege.
(arg0) => void
Remarks ​
Adds a callback that will be called before a players game mode is changed.
This function can't be called in restricted-execution mode.
This function can be called in early-execution mode.
unsubscribe() ​
unsubscribe(
callback):void
Defined in: @minecraft/server/index.d.ts:17391
Parameters ​
callback ​
(arg0) => void
This closure is called with restricted-execution privilege.
Returns ​
void
Remarks ​
Removes a callback from being called before a players game mode is changed.
This function can't be called in restricted-execution mode.
This function can be called in early-execution mode.