Skip to content

@minecraft/server


@minecraft/server / PlayerGameModeChangeAfterEventSignal

Class: PlayerGameModeChangeAfterEventSignal ​

Defined in: @minecraft/server/index.d.ts:17298

Manages callbacks that are connected to after a players game mode is changed.

Methods ​

subscribe() ​

subscribe(callback): (arg0) => void

Defined in: @minecraft/server/index.d.ts:17310

Parameters ​

callback ​

(arg0) => void

Returns ​

(arg0) => void

Remarks ​

Adds a callback that will be called after a players game mode is changed.

This function can't be called in restricted-execution mode.

This function can be called in early-execution mode.


unsubscribe() ​

unsubscribe(callback): void

Defined in: @minecraft/server/index.d.ts:17321

Parameters ​

callback ​

(arg0) => void

Returns ​

void

Remarks ​

Removes a callback from being called after a players game mode is changed.

This function can't be called in restricted-execution mode.

This function can be called in early-execution mode.