@minecraft/server / RandomRegionalDifficultyChanceCondition
Class: RandomRegionalDifficultyChanceCondition ​
Defined in: @minecraft/server/index.d.ts:18947
Loot item condition that applies a given value to the chances that loot will drop, modified by the region the drop is happening within.
Extends ​
Properties ​
maxChance ​
readonlymaxChance:number
Defined in: @minecraft/server/index.d.ts:18955
Remarks ​
The base chance, from 0.0-1.0, that loot will drop. Will be modified by the current region's multiplier.