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@minecraft/server


@minecraft/server / RandomRegionalDifficultyChanceCondition

Class: RandomRegionalDifficultyChanceCondition ​

Defined in: @minecraft/server/index.d.ts:18947

Loot item condition that applies a given value to the chances that loot will drop, modified by the region the drop is happening within.

Extends ​

Properties ​

maxChance ​

readonly maxChance: number

Defined in: @minecraft/server/index.d.ts:18955

Remarks ​

The base chance, from 0.0-1.0, that loot will drop. Will be modified by the current region's multiplier.