@minecraft/server / RandomDifficultyChanceCondition
Class: RandomDifficultyChanceCondition ​
Defined in: @minecraft/server/index.d.ts:18920
Loot item condition that applies given values to the chances that loot will drop based on the current difficulty level.
Extends ​
Properties ​
chances ​
readonlychances:number[]
Defined in: @minecraft/server/index.d.ts:18929
Remarks ​
A four-element array containing the chance of a loot drop occurring for each difficulty level, in order: Peaceful, Easy, Normal, Hard.