@minecraft/server / PlayerSpawnAfterEventSignal
Class: PlayerSpawnAfterEventSignal ​
Defined in: @minecraft/server/index.d.ts:18224
Registers an event when a player is spawned (or re-spawned after death) and fully ready within the world.
Methods ​
subscribe() ​
subscribe(
callback): (arg0) =>void
Defined in: @minecraft/server/index.d.ts:18236
Parameters ​
callback ​
(arg0) => void
Returns ​
(arg0) => void
Remarks ​
Registers a new event receiver for this particular type of event.
This function can't be called in restricted-execution mode.
This function can be called in early-execution mode.
unsubscribe() ​
unsubscribe(
callback):void
Defined in: @minecraft/server/index.d.ts:18246
Parameters ​
callback ​
(arg0) => void
Returns ​
void
Remarks ​
De-registers an event receiver for the player spawn event.
This function can't be called in restricted-execution mode.
This function can be called in early-execution mode.