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@minecraft/server


@minecraft/server / PlayerSpawnAfterEventSignal

Class: PlayerSpawnAfterEventSignal ​

Defined in: @minecraft/server/index.d.ts:18224

Registers an event when a player is spawned (or re-spawned after death) and fully ready within the world.

Methods ​

subscribe() ​

subscribe(callback): (arg0) => void

Defined in: @minecraft/server/index.d.ts:18236

Parameters ​

callback ​

(arg0) => void

Returns ​

(arg0) => void

Remarks ​

Registers a new event receiver for this particular type of event.

This function can't be called in restricted-execution mode.

This function can be called in early-execution mode.


unsubscribe() ​

unsubscribe(callback): void

Defined in: @minecraft/server/index.d.ts:18246

Parameters ​

callback ​

(arg0) => void

Returns ​

void

Remarks ​

De-registers an event receiver for the player spawn event.

This function can't be called in restricted-execution mode.

This function can be called in early-execution mode.