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@minecraft/server


@minecraft/server / EntityLoadAfterEventSignal

Class: EntityLoadAfterEventSignal ​

Defined in: @minecraft/server/index.d.ts:11411

Registers a script-based event handler for handling what happens when an entity loads.

Methods ​

subscribe() ​

subscribe(callback): (arg0) => void

Defined in: @minecraft/server/index.d.ts:11425

Parameters ​

callback ​

(arg0) => void

Function that handles the load event.

Returns ​

(arg0) => void

Remarks ​

Method to register an event handler for what happens when an entity loads.

This function can't be called in restricted-execution mode.

This function can be called in early-execution mode.


unsubscribe() ​

unsubscribe(callback): void

Defined in: @minecraft/server/index.d.ts:11439

Parameters ​

callback ​

(arg0) => void

Original function that was passed into the subscribe event, that is to be unregistered.

Returns ​

void

Remarks ​

Unregisters a method that was previously subscribed to the subscription event.

This function can't be called in restricted-execution mode.

This function can be called in early-execution mode.