@minecraft/server / AimAssistCategory
Class: AimAssistCategory ​
Defined in: @minecraft/server/index.d.ts:3201
Handle to an aim-assist category that exists in the world.aimAssist registry.
Properties ​
defaultBlockPriority ​
readonlydefaultBlockPriority:number
Defined in: @minecraft/server/index.d.ts:3210
Remarks ​
Default targeting priority used for block types not found in getBlockPriorities.
Throws ​
This property can throw when used.
defaultEntityPriority ​
readonlydefaultEntityPriority:number
Defined in: @minecraft/server/index.d.ts:3218
Remarks ​
Default targeting priority used for entity types not found in getEntityPriorities.
Throws ​
This property can throw when used.
identifier ​
readonlyidentifier:string
Defined in: @minecraft/server/index.d.ts:3224
Remarks ​
The unique Id associated with the category.
Methods ​
getBlockPriorities() ​
getBlockPriorities():
Record<string,number>
Defined in: @minecraft/server/index.d.ts:3234
Returns ​
Record<string, number>
The record mapping block Ids to their priority settings. Larger numbers have greater priority.
Remarks ​
Gets the priority settings used for block targeting.
Throws ​
This function can throw errors.
getBlockTagPriorities() ​
getBlockTagPriorities():
Record<string,number>
Defined in: @minecraft/server/index.d.ts:3246
Returns ​
Record<string, number>
The record mapping block tags to their priority settings. Larger numbers have greater priority.
Remarks ​
Gets the priority settings used for block targeting.
Throws ​
This function can throw errors.
minecraftcommon.EngineError
getEntityPriorities() ​
getEntityPriorities():
Record<string,number>
Defined in: @minecraft/server/index.d.ts:3256
Returns ​
Record<string, number>
The record mapping entity Ids to their priority settings. Larger numbers have greater priority.
Remarks ​
Gets the priority settings used for entity targeting.
Throws ​
This function can throw errors.
getEntityTypeFamilyPriorities() ​
getEntityTypeFamilyPriorities():
Record<string,number>
Defined in: @minecraft/server/index.d.ts:3268
Returns ​
Record<string, number>
Map entity type families to their priority settings in a Record. Larger numbers have greater priority.
Remarks ​
Gets the priority settings used for entity targeting.
Throws ​
This function can throw errors.
minecraftcommon.EngineError