@minecraft/server / EntitySpawnAfterEvent
Class: EntitySpawnAfterEvent ​
Defined in: @minecraft/server/index.d.ts:12397
Contains data related to an entity spawning within the world.
Example ​
logEntitySpawnEvent.ts
typescript
import { world, system, EntitySpawnAfterEvent, DimensionLocation } from '@minecraft/server';
import { Vector3Utils } from '@minecraft/math';
function logEntitySpawnEvent(log: (message: string, status?: number) => void, targetLocation: DimensionLocation) {
// register a new function that is called when a new entity is created.
world.afterEvents.entitySpawn.subscribe((entityEvent: EntitySpawnAfterEvent) => {
if (entityEvent && entityEvent.entity) {
log(`New entity of type ${entityEvent.entity.typeId} created!`, 1);
} else {
log(`The entity event did not work as expected.`, -1);
}
});
system.runTimeout(() => {
targetLocation.dimension.spawnEntity(
'minecraft:horse<minecraft:ageable_grow_up>',
Vector3Utils.add(targetLocation, { x: 0, y: 1, z: 0 })
);
}, 20);
}Properties ​
cause ​
readonlycause:EntityInitializationCause
Defined in: @minecraft/server/index.d.ts:12404
Remarks ​
Initialization cause (Spawned, Born ...).
entity ​
entity:
Entity
Defined in: @minecraft/server/index.d.ts:12412
Remarks ​
Entity that was spawned.
This property can't be edited in restricted-execution mode.