@minecraft/server / EntityOnFireComponent
Class: EntityOnFireComponent ​
Defined in: @minecraft/server/index.d.ts:11824
When present on an entity, this entity is on fire.
Example ​
setOnFire.ts
import { system, EntityOnFireComponent, EntityComponentTypes, DimensionLocation } from '@minecraft/server';
import { MinecraftEntityTypes } from '@minecraft/vanilla-data';
function setOnFire(log: (message: string, status?: number) => void, targetLocation: DimensionLocation) {
const skelly = targetLocation.dimension.spawnEntity(MinecraftEntityTypes.Skeleton, targetLocation);
skelly.setOnFire(20, true);
system.runTimeout(() => {
const onfire = skelly.getComponent(EntityComponentTypes.OnFire) as EntityOnFireComponent;
log(onfire?.onFireTicksRemaining + ' fire ticks remaining.');
skelly.extinguishFire(true);
log('Never mind. Fire extinguished.');
}, 20);
}Extends ​
Properties ​
entity ​
readonlyentity:Entity
Defined in: @minecraft/server/index.d.ts:9981
Remarks ​
The entity that owns this component. The entity will be undefined if it has been removed.
Throws ​
This property can throw when used.
Inherited from ​
isValid ​
readonlyisValid:boolean
Defined in: @minecraft/server/index.d.ts:6234
Remarks ​
Returns whether the component is valid. A component is considered valid if its owner is valid, in addition to any addition to any additional validation required by the component.
Inherited from ​
onFireTicksRemaining ​
readonlyonFireTicksRemaining:number
Defined in: @minecraft/server/index.d.ts:11831
Remarks ​
The number of ticks remaining before the fire goes out.
typeId ​
readonlytypeId:string
Defined in: @minecraft/server/index.d.ts:6240
Remarks ​
Identifier of the component.
Inherited from ​
componentId ​
readonlystaticcomponentId:"minecraft:onfire"='minecraft:onfire'
Defined in: @minecraft/server/index.d.ts:11832