@minecraft/server / ItemDurabilityComponent
Class: ItemDurabilityComponent ​
Defined in: @minecraft/server/index.d.ts:14034
When present on an item, this item can take damage in the process of being used. Note that this component only applies to data-driven items.
Example ​
giveHurtDiamondSword.ts
import {
world,
ItemStack,
EntityInventoryComponent,
EntityComponentTypes,
ItemComponentTypes,
ItemDurabilityComponent,
DimensionLocation,
} from '@minecraft/server';
import { MinecraftItemTypes } from '@minecraft/vanilla-data';
function giveHurtDiamondSword(targetLocation: DimensionLocation) {
const hurtDiamondSword = new ItemStack(MinecraftItemTypes.DiamondSword);
const durabilityComponent = hurtDiamondSword.getComponent(ItemComponentTypes.Durability) as ItemDurabilityComponent;
if (durabilityComponent !== undefined) {
durabilityComponent.damage = durabilityComponent.maxDurability / 2;
}
for (const player of world.getAllPlayers()) {
const inventory = player.getComponent(EntityComponentTypes.Inventory) as EntityInventoryComponent;
if (inventory && inventory.container) {
inventory.container.addItem(hurtDiamondSword);
}
}
}Extends ​
Properties ​
damage ​
damage:
number
Defined in: @minecraft/server/index.d.ts:14043
Remarks ​
Returns the current damage level of this particular item.
This property can't be edited in restricted-execution mode.
isValid ​
readonlyisValid:boolean
Defined in: @minecraft/server/index.d.ts:6234
Remarks ​
Returns whether the component is valid. A component is considered valid if its owner is valid, in addition to any addition to any additional validation required by the component.
Inherited from ​
maxDurability ​
readonlymaxDurability:number
Defined in: @minecraft/server/index.d.ts:14051
Remarks ​
Represents the amount of damage that this item can take before breaking.
Throws ​
This property can throw when used.
typeId ​
readonlytypeId:string
Defined in: @minecraft/server/index.d.ts:6240
Remarks ​
Identifier of the component.
Inherited from ​
unbreakable ​
unbreakable:
boolean
Defined in: @minecraft/server/index.d.ts:14061
Remarks ​
Whether an item breaks or loses durability. Setting to true temporarily removes item's durability HUD, and freezes durability loss on item.
This property can't be edited in restricted-execution mode.
componentId ​
readonlystaticcomponentId:"minecraft:durability"='minecraft:durability'
Defined in: @minecraft/server/index.d.ts:14062
Methods ​
getDamageChance() ​
getDamageChance(
unbreakingEnchantmentLevel?):number
Defined in: @minecraft/server/index.d.ts:14079
Parameters ​
unbreakingEnchantmentLevel? ​
number
Unbreaking factor to consider in factoring the damage chance. Incoming unbreaking parameter must be within the range [0, 3]. Defaults to: 0 Bounds: [0, 3]
Returns ​
number
Remarks ​
Returns the maximum chance that this item would be damaged using the damageRange property, given an unbreaking enchantment level.
This function can't be called in restricted-execution mode.
Throws ​
This function can throw errors.
getDamageChanceRange() ​
getDamageChanceRange():
NumberRange
Defined in: @minecraft/server/index.d.ts:14090
Returns ​
NumberRange
Remarks ​
A range of numbers that is used to calculate the damage chance for an item. The damage chance will fall within this range.
This function can't be called in restricted-execution mode.
Throws ​
This function can throw errors.